Semester: Autumn 2019
Time: Monday and Wednesday 5:00 pm to 6:30 pm
Room: Cockins Hall 232
Instructor: Erika Roldan Roa
In this course you will learn and explore the mathematical and computational modeling of games and puzzles and you will design an outreach activity based on these topics. Some types of puzzles we will study are sliding, colored cubes, assembling, and dissembling. By understanding the mathematics behind games and puzzles you will learn combinatorics, discrete configuration spaces, discrete geometry, algorithmic thinking, discrete probability, combinatorial game theory and more.
The outreach activity that you will design could be a workshop, a talk, hands-on short experiences for exhibitions, an animation (or a video) or a mathematics article for all audiences. You will then have the opportunity to implement this activity and share your enjoyment of mathematics at a local school, a public library, an outreach and popularization of science and mathematics event, or an even broader audience (in case your activity can be published online).